GRAVITY DRIFTER

Producing; Game Design; Programing;

Gravity Drifter is a small game that tells the story of Solo, who finds himself in a twisted world. After a cataclysmic event, parts of this world have been turned upside down and can now be seen in the sky filled with clouds. With the help of whirlwinds, Solo can switch between the two sides and thus search the world for clues to the origin of this devastating event. Aided only by a sheep, Solo's only hope of doing something about the chaos is to find the source.

Gravity Drifter was developed as part of a student project at the Zurich University of Arts (ZHdK).  It was made in a total of seven weeks with a team of 5 students.

Overall contribution: 25%